App Services / 9:59

Unlock in-game content with StoreKit and Background Assets

App ServicesApp Store, Distribution & Marketingiosipadosmacostvosvisionoswatchos

Key Points

  • Covers native Apple In-App Purchases for a Unity game with the new StoreKit plug-in.
  • Reduce download sizes with the new Background Assets plug-in, which delivers language-specific asset packs so each player gets just what they need.
  • The session moves through Background Assets, Localized asset packs, Convert Steam depots to asset packs, Unity plug-ins, StoreKit and Background Assets sample code, Game presence.
  • Key concepts include StoreKit, Background Assets, App Store, visionOS 26, GitHub, iOS 27, JSON, StoreKit Testing.
  • Platform coverage: ios, ipados, macos, tvos, visionos, watchos.

Condensed Flow

01

Background Assets:

Focuses on visionOS 26.

02

Localized asset packs:

Focuses on iOS 27, Background Assets, JSON.

03

Unity plug-ins:

Focuses on Background Assets, StoreKit, GitHub, App Store.

04

StoreKit and Background Assets sample code:

Focuses on StoreKit, Background Assets, StoreKit Testing.

05

Game presence:

Focuses on App Store.

More Detail

Additional details

  • Detailed flow: Background Assets -> Localized asset packs -> Convert Steam depots to asset packs -> Unity plug-ins -> StoreKit and Background Assets sample code -> Game presence.
  • APIs and concepts to recognize: StoreKit, Background Assets, App Store, visionOS 26, GitHub, iOS 27, JSON, StoreKit Testing, PurchaseResult, IsVerified, OnUpdate, App Store Connect.
  • Version and support notes focus on App Store Connect, App Store, Background Assets, visionOS 26, StoreKit, GitHub.
  • Implementation focus: StoreKit, App Store, StoreKit Testing, Background Assets, App Store Connect.

Resources